I recently finished my Circle of the Moon FAQ/Walkthrough and I liked it so much I started up Harmony of Dissonance right away! Anyways, enjoy the guide!. Castlevania: Harmony of Dissonance Walkthrough Videos (Completed)Total number of 15 videos by GoodGamer (). Castlevania: Harmony of Dissonance chronologically takes place 50 years after Castlevania II: Simon’s Quest and 44 years before Dracula X: Rondo of Blood.

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Defeat the Peeping Eye in here, then turn around and the giant Peeping Big boss will appear. Walk past the shaking shield on the floor and the Skeleton Knight will rise.

Castlevania: Harmony of Dissonance – Walkthrough

Now, backtrack 2 rooms to the large room. The Shadow turns into a panther! In the room I just described, get to the middle area and jump up the ledges, then go north into that room.

Go east a little more here, dissoance drop into the room below.

Jump up through the ceiling into another room. Enter that room and defeat the Armor Fleaman and Peeping Eye enemies. Head up here and grab the.: At the bottom, drop through the floor into the next room. Well, sounds like we got a secret passage to look out for!

You can also use the platforms here. Head into the room on the right and grab castldvania floating.: You have plenty of time to get behind him when he is “charging” this attack, so do so and keep whipping him! Head back and kill the armor again, as well as the one to the left. Walk to the right and jump to make it hit the switch and let you through.


However, as I’ve learned by writing just a dissonxnce guides on new games, it can hit your pocket book! Check out the extra’s section in the guide to see what secrets the sub-weapons have. Head down first as it leads to a dead-end with a.: Affects the recovery of Mind Power MP. Go ahead and go there. In the northwest area, continue west into the next room.

Go back to the ledges and head northwest to the top of the area.

Go all the way west through here and take the northwest path this time into the following room. After you’re done there, leave the room and backtrack a couple rooms. Take the Silk Cape and equip it. There, drop down the ledges and defeat the Owls and Simons in here. Walk into the dark red room and soon you’ll see the bat form out of the background.

There are still some dropped items yet to be discovered from casrlevania a few enemies, so csstlevania you have something I don’t, please let me know!

Be careful though and dash backwards when he comes out! Use the recovery item ‘Anti-Venom’ to quickly nullify the effects of poison. You can hit the button here to destroy the wall as well. Listen to the conversation as he bares his heart to you. Take the Hi Potion, then head west by jumping across swinging pendulums over the waalkthrough pits. In that room, go west and defeat the Skeleton Ape enemy.

Castlevania: Harmony of Dissonance: FAQ/Walkthrough

You will also find some bone pillars wslkthrough this room. See, wasn’t that little casflevania trip worth it!? Now, get back down from here and exit this room, then continue east and south into the large room with the Throw Masters. Here, get to the top of the room while defeating the Bats you meet along the way. The new enemy straight ahead of you is a Skeleton Harminy. Then, drop through the thin floor into the room below. Go all the way east and into the castle itself again.


Drop down a few ledges and you’ll see a doorway leading into a west room. Go down the steps and be careful of defeating the Balloons floating overhead. In this room, grab the Potion on the west ledge, then go east and north through here. Go west here until you come to a thin floor you can drop through.

Use a weapon like the cross to make light work of this poor excuse for a boss. Head into the next room after that.

Castlevania: Harmony of Dissonance: FAQ/Walkthrough

The player becomes completely immobilized. Be sure to check out the northern section of this room above the locked door to find a.: There, go through the east door into the next room. Take it to another room. Head upwards now and to the right to find a TON of bone heads guarding a.: